Scopus

An Iterative Multimedia Production Pipeline for Academic Program Promotions: A Case Study Using 2D, 3D, and Live-Action Animation

Năm XB 2026 Tạp chí / Hội thảo Advances in Information and Communication Technology: Proceedings of the 4th International Conference, ICTA 2025, Volume 2 Volume 2, pp. 516-525 Đơn vị ICTU DOI / Link https://link.springer.com/chapter/10.1007/978-3-032-18159-6_54 ↗

Tác giả

Tóm tắt

Higher education institutions are increasingly using multimedia to strengthen visibility and attract prospective students. This study presents an iterative production pipeline for developing animated promotional content for academic programs in a Philippine...

Tài liệu tham khảo

[1] Moreno, R., Mayer, R.E.: Interactive multimodal learning environments. Educ. Psychol. Rev. 19(3), 309–326 (2007). https://doi.org/10.1007/s10648-007-9047-2

[2] Choi, H.J., Johnson, S.D.: The effect of context-based video instruction on learning and motivation. Am. J. Distance Educ. 19(4), 215–227 (2005)

[3] Joshi, S., Domb, M., Chanda, B., Bais, A.: Evaluating the impact of storytelling ads on consumer purchase intention. J. Serv. Sci. Manag. 15(1), 10–22 (2022). https://doi.org/10.4236/jssm.2022.151002

[4] Eid, M.G.: Benefits of animated advertisements in today’s world (Doctoral dissertation, Notre Dame University-Louaize) (2022)

[5] Marca, E.D., et al.: Design and production of a 3D animated short film using blender. In: Proceedings of the IEEE International Conference on Computing (ICOCO), pp. 148–153 (2023)

[6] Ilyasovich, I.: Blender 3.5 and the evolution of open-source 3D modeling in education. Comput. Appl. Educ. 31(2), 134–145 (2023)

[7] Murgitroy, J., et al.: Anatomical foundations in stylized 3D character design. Comput. Graph. Anim. 12(2), 45–58 (2023)

[8] Artell, D.: Auto-Rig Pro for Blender (2024). https://www.lucky3d.fr/auto-rig-pro/doc/auto_rig.html

[9] Blender Foundation: Toon Shader — Shader Nodes (2023). https://docs.blender.org/manual/en/latest/render/shader_nodes/shader/toon.html

[10] Montesdeoca, N., et al.: Real-time stylized shading using hybrid shader nodes. Comput. Graph. Forum 36(7), 45–56 (2017)

[11] StudioBinder: Color Grading vs. Color Correction: A Complete Guide (2023). https://www.studiobinder.com/blog/color-grading-vs-color-correction-process/

[12] Jebb, A.T., et al.: A review of Likert scale advances: 1995–2019. Front. Psychol. 12 (2021). https://doi.org/10.3389/fpsyg.2021.637547

[13] Ahmed, N., Janghel, S.: 3D animation: don’t drink and drive. Int. J. U- e-Serv. Sci. Technol. 8(1), 415–426 (2015)

[14] Blender Foundation: Lighting in Blender (2023). https://docs.blender.org/manual/en/latest/render/lights/introduction.html

[15] Ahamad, M., Rozali, N.H.M.: The effect of music from animated movies in influencing emotions among youth. Int. J. Soc. Sci. Res. 4(4), 285–297 (2022)

[16] Zaheer, D.: 10 Animation Problems in Blender and How to Solve Them. Artisticrender.com. https://artisticrender.com/10-animation-problems-in-blender

[17] Herget, A.: On music’s potential to convey meaning in film: a systematic review. Psychol. Music 49(1), 21–49 (2021)

Ghi chú

Source ID: 229; Author classification: ICTU - Main Author; First listed author: John Rover Sinag; Contact author: Duc-Binh Nguyen; Total authors: 5; Springer matched from provided ICTA 2025 volumes